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Animation 02

已更新:4月29日

Animation 02


Subsequently, I watched some videos of Baguazhang and selected some representative footwork. I then compared these with the footwork used in the production of Avatar: The Last Airbender to observe which elements were extracted during animation production and which special elements were added.

To analyze the animation, I first trim the video parts using PR, then upload them to SyncSketch for analysis. This workflow allows for efficient analysis on the animation.

It's evident that Aang incorporates a lot of rotational elements. Additionally, to convey his nimble footwork, he performs many jumping actions. However, unlike typical jumps, Aang's jumps have a large takeoff but land very lightly, without any noticeable squatting motion, which emphasizes his light footsteps.


The core principles of Baguazhang : https://www.youtube.com/watch?v=KZ-1h_5gleY


Furthermore, because he's a child, he makes many additional small movements, adding to his lively demeanor.

Many types of jumping movements can be observed.



Standard walking and running

No doubt, I need to pay close attention to the placement of the feet, especially during movements like rotations.( Ghosting it!)











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