GAMEPLAY Building the map results in strategic gameplay Creating maps is aimed at increasing replayability. Variations in the edges of each map, as well as the varying numbers of golden and green hives inside, affect the optimal strategies during gameplay. Since players must place tokens near existing tokens, the connections of the map's edges become crucial. Players counterbalance each other Players engage in turn-based mutual competition. In each round, the starting player has the opportunity to seize the initiative, while the second player can override the actions of the starting player. The more players there are, the easier it is to create chaos in the situation, and more competitors need to strategize. Since extra actions are required to obtain tokens each time, starting the competition for a hive early puts one at a disadvantage, but refraining from the competition might lead to defeat. Game world: A microcosm focused on small-scale battles between bees. Future prospects: Introduce more diverse hives and incorporate special points that need to be contested. The first player to claim them can gain additional supplies.